News

27 Feb 2003 - 22:00

"There are more new objects in Superstar than in any expansion pack we’ve done."

Go To GamersTemple.com


The Sims Superstar - Baby Remember My Name

The Sims Superstar is the latest in a long line of expansion games for the top-selling PC game franchise of all time. This expansion will give your sims the chance to pursue a career in the entertainment industry and if all goes will to reap the rewards (and suffer the headaches!) of fame. We were able to talk to the game's Producer, Jonathan Knight, and find out a little about what to expect when sims seek the limelight.

GT: Please tell us a little bit about Studio Town. Will it be similar to Downtown in Hot Date?
JK: In some ways, Studio Town works a lot like Downtown. You take a single Sim there, you can shop, you can meet other Sims there, and of course you can completely bulldoze it and rebuild in your own image. But Studio Town is also very different, because it is a place where your Sim can work… meaning, they earn lots of money there, and they also earn fame.

GT: Will time be frozen back home while a sim is in Studio Town?
JK: Yes.

GT: Can any sim visit Studio Town, or just those on one of the new career tracks?
JK: Any adult Sim can visit Studio Town, no matter what job they have. If you want your Sim to earn fame and money at the more complex studio objects, then they will have to quit their job (whatever it is), and sign up with the local Talent Agency, and start the long haul toward celebrity.

GT: Can an existing sim leave their career to become a rock star, movie star, or supermodel, or are these careers only open to new sims?
JK: Yes, existing Sims can quit their jobs at any time, and try their hand at being famous.

GT: Can pets from Unleashed become animal actors?
JK: No… but pet owners who have Superstar will get some new and exotic pet skins, celebrity-style.

GT: How much control will sims have over their new careers? Will they have to hang out at a malt shop or wait tables in a restaurant while waiting to be discovered?
JK: Sims will have a lot of control over their careers… but thankfully they don’t have to wait tables! They will be discovered at the karaoke machine or the open microphone, which are the first two objects available to up-and-coming Sims. From there, they have to use fame objects, build skills, and network with other famous Sims in order to climb the ladder to stardom.

GT: How will the new Fame score work? Is it a new skill or something entirely different?
JK: Fame score is a brand new skill, and it works much a like a job level. Sims who sign up with an agent and start down the celebrity path will have five empty stars in their UI panel, which they need to fill in, one half-star at a time. Each new level comes with new requirements, new benefits, and new opportunities.

GT: Will famous sims need to worry about stalkers at home or autograph hounds following them to Vacation Island?
JK: But of course!

GT: Will the new sim assistants help sims at home or only when they are in Studio Town?
JK: The primary assistant that we are adding is the Butler, whom Sims can hire to help them take care of their houses. At Studio Town, Sims are primarily on their own, but can always hang out at the spa if they’re in need of pampering.

GT: What are some of the new objects players can expect to see in the expansion?
JK: There are so many new objects in this pack, it’s hard to know where to start! There are more new objects in Superstar than in any expansion pack we’ve done. Some of my favorites in clued the Music Recording Studio (where Sims arrange their own songs), the Skydiving Simulator, the Star Trailer, the Movie Set, the Massage Table, the Satellite Dish, and the new Clothing Rack and Changing Booth which some with an all new clothing type (High Fashion).

GT: How about new interactions – what new ones can players expect to see in The Sims Superstar?
JK: There are about a dozen new social interactions, themed around the celebrity lifestyle, including Ask For Autograph, Talk About Biz, and Talk About Self.
Screenshots
Sims hard at work on the set.

GT: Do you have any insider tips on getting on the fast track to fame?
JK: Go to the spa and drop names.

GT: Is there anything else you’d like Sims fans to know about this expansion?
JK: We didn’t talk too much about characters. In addition to the Butler and the Obsessed Fan, this expansion pack introduces loads of new characters with unique voices and behaviors, including the TV and Movie Directors, the Record Producer, the Fashion Designer, the Choreographer, the Award Presenter, the Paparazzo, the Masseuse & Masseur, and the Sushi Chef.

GT: Thank you for your time, it is most appreciated!

We'll keep you posted on new information on the game as it becomes available. Look for The Sims Superstar this May.

20 Feb 2003 - 22:10

Turn disasters into blessings with brand new Disaster Fizz carbonated drinks. SimCity disasters have never been as tasteful as they are when enjoying one for breakfast or a light lunch. A close look at the ingredients reveals such items as “Tornado Essence” and “Molten Volcanic Rock Powder”, which are sure to kick your day into high gear. Already approved by the SimCity Bureau of Food and Drink these vendors can already be found wherever drinks are sold.

Download Disaster Fizz Automated Vendor (1.37 Mb)

13 Feb 2003 - 22:10

Brace Yourselves! The Sims are famous!

Go To Press Release


EA Announces Plans For The Sims Superstar
EA Announces Plans For The Sims Superstar

Brace Yourselves! The Sims are famous!

REDWOOD CITY, Calif., February 13, 2003 - Electronic Arts (Nasdaq: ERTS) today announced plans to release this May The Sims™ Superstar, a new expansion pack to the top-selling PC game of all time, The Sims™. Players can now realize their fantasies of fame and fortune as they pursue the dream of being a Rock Star, Movie Star or a Supermodel and live the lifestyle of a celebrity. All new gameplay, new social interactions and a whole new in-game destination offer players an all access pass to the world of superstardom. In The Sims Superstar, The Sims are ready for their close up.

"The Sims have lived extreme lives, thrown outrageous parties, gone on hot dates, traveled to vacation destinations and owned pets. Now it's time for them to follow their dreams of making it big," said Jonathan Knight, Producer at EA's Maxis™ studio. "The Sims Superstar will let players experience the outrageous world of celebrity, Sims style."

For the first time ever, players can follow their Sims to work and witness their pursuit of fame and fortune firsthand. Fledgling Sims start by signing with an agent and shuttling to Studio Town, a new and fully customizable destination that offers television and movie lots, spa locations, recording studios and fabulous fashion facilities. Once there, Sims can schmooze, network and name drop their way to stardom in the movies, music or fashion. Will your Sim be a flash in the pan or a living legend? Players can now track the sizzle of their Sims with an all new fame score.

A new cast of comical characters are available to assist The Sims in their quest for celebrity. A fabulous fashion designer, a mega-hit record producer and a maniacal movie director are available for career critique. A capable butler, a savvy sushi chef, and a soothing masseuse will be on-call to administer to the every whim of a celebrity Sim. Life in the spotlight would not be complete without the glare of the paparazzi, the adoration of groupies, and the annoyance of an obsessed fan or two. This is all part of life in the spotlight in The Sims Superstar.

Sims can become a celeb or just live like one. Fabulous new objects like a skydiving simulator, satellite dish, and a new art and furniture collection can turn an ordinary Sims abode into a magnificent and decadent manse. Sims in need of a day of indulgence and pampering can also enjoy the new day spa, complete with mud treatments, steam baths, Sim massages and an oxygen bar. Domestic staff is also available for hire so manicured Sims won't chap their hands with the drudgeries of household maintenance.

Will your Sim become an icon or fade into the obscurity of bad dinner theater? Will they win a coveted Simmy award or be regulated to personal hygiene commercials? In The Sims Superstar, you are the idol maker.

The Sims franchise celebrated its third anniversary this month. The game skyrocketed to the top of the charts when it began shipping to stores and quickly became a universal gaming and cultural phenomenon. The Sims base product was the #1 seller in 2000, 2001 and 2002. Translated into 17 different languages, The Sims has inspired five expansion packs that have all been top sellers. They include The Sims™ Livin' Large, The Sims™ House Party, The Sims™ Hot Date, The Sims™ Vacation and The Sims™ Unleashed. Combined sales for the franchise have topped 24 million units life-to-date. For more information on The Sims franchise titles, visit http://www.thesims.com.

Electronic Arts (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for video game systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA GAMES™, EA SPORTS BIG™ and EA.COMSM. More information about EA's products and full text of press releases can be found on the Internet at http://www.info.ea.com.

Electronic Arts, EA SPORTS, EA GAMES, EA SPORTS BIG, Maxis and The Sims are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. EA.COM is a service mark of EA.com Inc. All other trademarks are the property of their respective owners.

13 Feb 2003 - 22:00

Electronic Arts today announced that The Sims™ turns three this month.

Go To Press Release


The Sims Franchise Celebrates Three Years at the Top of Worldwide PC Charts
The Sims Franchise Celebrates Three Years at the Top of Worldwide PC Charts

The #1 PC Game of All Time Remains a Cultural Phenomenon

REDWOOD CITY, Calif., February 11, 2003 – Electronic Arts (Nasdaq: ERTS) today announced that The Sims™ turns three this month. The Sims, the wildly popular computer game, now available on the PlayStation®2 computer entertainment system and online, skyrocketed to the top of the charts when it began shipping to stores in February 2000 and remains a top seller in virtually every major game market worldwide.

“Three years ago, no one believed that a videogame about people and social interaction, without shooting, driving or what passes for action, could be published successfully," said EA President and CEO John Riccitiello. "Today this game, The Sims, has evolved to become the world’s most successful PC game and a global multi-platform success. The Sims’ incredible appeal among teens and young adults, and especially among female players, has broken all the old established rules about videogames.”

The Sims Three Year Highlights

  • The Sims franchise has shipped over 24 million units, including more than eight million units of the core product, The Sims.
  • Since the launch in 2000, The Sims franchise has spawned five expansion packs and a deluxe, console, and online version. The Sims has been translated into more than 17 languages and is sold worldwide.
  • An estimated 60 percent of The Sims players are female, most of them young teens.
  • The Sims for the PlayStation 2 console launched in January and quickly vaulted to the top of charts in both North America and Europe. In the UK, The Sims for the PlayStation 2 console was number one on ELSPA's official UK game sales chart as compiled by Chart-Track week ending February 1, 2003.
  • According to The NPD Group, The Sims base product was the number one selling PC game in 2000, 2001, and 2002.
  • The Sims franchise games held five of the top ten spots on the 2002 best-selling PC games in North America chart, released by The NPD Group.

The Sims has insinuated itself into pop culture consciousness with features on ABC Television’s, “Drew Carey Show,” in an episode of Fox Television’s “Malcolm In The Middle,” and was parodied last week on the Jon Stewart “Daily Show” on Comedy Central.

The game’s long list of honors has included being selected “Game of the Year” for 2000 by the Academy of Interactive Arts and Sciences and by numerous other publications in the United States and abroad. The creator of The Sims, Will Wright, was inducted into the Academy of Interactive Arts and Sciences Hall of Fame in February 2002, joining such industry legends as Sid Meier and Shigeru Miyamoto. Will Wright has also been recognized by ISDA in 2002 for his extraordinary body of work and enduring legacy he has established in the interactive entertainment industry.

About The Sims
The Sims computer game allows players to create a neighborhood of simulated people (Sims) and control their lives. The Sims has inspired five add-on packs that have all been top sellers; The Sims Livin’ Large, which allows players to put their simulated families from The Sims into new extreme situations and settings; The Sims House Party, which gives players the chance to host outrageous parties for their Sims; The Sims Hot Date, which gets Sims off the couch, to an all-new downtown area and into the dating game; The Sims Vacation, which allows Sims to get some rest and relaxation with their families and friends on a fun-filled vacation island; and The Sims Unleashed, which allows Sims to adopt pets. The Sims has recently transitioned online with The Sims Online™ and to the console with the launch of The Sims for the PlayStation 2 console. Soon The Sims will make its’ appearance on the Xbox™ video game system from Microsoft and the Nintendo GameCube™.

Electronic Arts (EA), headquartered in Redwood City, California, is the world’s leading interactive entertainment software company. Founded in 1982, Electronic Arts posted revenues of more than $1.7 billion for fiscal 2002. The company develops, publishes and distributes software worldwide for video game systems, personal computers and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA GAMES™, EA SPORTS BIG™ and EA.COMSM. More information about EA’s products and full text of press releases can be found on the Internet at http://www.info.ea.com.

Electronic Arts, EA SPORTS, EA GAMES, EA SPORTS BIG, The Sims and The Sims Online are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. EA.COM is a service mark of EA.com Inc. PlayStation is a registered trademark of Sony Computer Entertainment Inc. Microsoft and Xbox are either trademarks or registered trademarks of Microsoft Corporation in the U.S. and/or other countries and are used under license from Microsoft. Nintendo GameCube is a trademark of Nintendo. All other trademarks are the property of their respective owners.

30 Jan 2003 - 22:10

“The Sims has made a successful transition to a new platform.”

Go To GameZone.com

30 Jan 2003 - 22:00

If you haven't seen the SimCity 4 TV Commercial, here is your chance!

Go To SimCity.com






23 Jan 2003 - 22:20

Now you can take an animated tour of SimCity 4 to see all the new features in action!

Go To SimCity.com

23 Jan 2003 - 22:10

The international version of this object is now available in the Get Cool area.

Go To Get Cool

23 Jan 2003 - 22:00

If you live in Denmark, you now have your own Sims website!

Go To Sims.dk

16 Jan 2003 - 22:30

Play god, play mayor, or play with your Sims in this ultimate SimCity experience.

Go To SimCity.com

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